tilesurtr
i really like Surt's town tiles.
this is a little toy where you can make a 10x10 map using Surt's town tiles.
post a screenshot of your map in the comments for others to marvel at your skills.
idfk
i really like Surt's town tiles.
this is a little toy where you can make a 10x10 map using Surt's town tiles.
post a screenshot of your map in the comments for others to marvel at your skills.
idfk
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So anyway, then I started clicking...
The lack of transparency severely limits one's ability to use the roof tiles without masking them somehow. But surrounding the roof with barrels and chests is... Odd. So everything winds up being next to a forest.
or you can just allow stuff to be black void, that’s cool too :)))))
nice house love the assymetry
(’<_ ’
architectural beauty, and an artistic statement too
If you do it for practice or just for fun, so my congratulations. But if you really need something like production ready tilemap editor, you can look at tiled although it isn't user friendly
yup i know about tiled from hubert who posted below. in my game engine i have very specific (weird) limitations:
so i made this tool that can only produce maps i can directly paste into the engine. in other words - this is production-ready for me :D
interesting experiment - let’s see where it will lead…
[16, 16, 10, 20, 21, 28, 29, 17, 17, 17], [16, 11, 11, 23, 24, 25, 26, 10, 17, 17], [16, 11, 11, 5, 3, 3, 6, 10, 10, 17], [16, 16, 10, 5, 2, 0, 6, 10, 14, 17], [16, 16, 10, 10, 7, 10, 18, 10, 15, 10], [16, 12, 7, 7, 7, 7, 7, 7, 7, 10], [8, 8, 7, 10, 10, 7, 10, 10, 18, 10], [10, 10, 10, 10, 10, 7, 10, 10, 10, 10], [10, 10, 10, 10, 10, 7, 10, 10, 10, 19], [10, 10, 10, 10, 10, 7, 10, 10, 19, 19]
you went for a classic "house at the edge of woods" vibe, i dig that. your contribution to the town of surtville has been hereby accepted